Matrix Math Rigs/ Robot Characters
Learn how I created optimized game ready rigs in Maya using matrix math.
Pure Math Ribbon Rig
Learn how I improved upon my hybrid matrix ribbon rig and made it over 2x faster with no NURBS and only using math nodes to make it parallel friendly.
Hybrid Matrix Ribbon Rig
Learn how I recreated a traditional ribbon rig in Maya using a hybrid of matrix math and NURBS.
VFS Student Tools
Learn about the animation and rigging tools I'm creating for students in the VFS Game Design program.
Smear Frame Hammer Rig
Learn how I created a game ready first person rig in Maya that utilized smear frames in animation without any special programming needed in Unreal Engine.